Case Studies
Sep 29, 2023

Investigating the Effects of Virtual Site Tours in Construction Technology Education: An ePlatform for Students’ Transferable Knowledge Acquisition

Publication: Journal of Civil Engineering Education
Volume 150, Issue 1

Abstract

In construction technology education (CTE), construction site tours play an essential role for undergraduate students to obtain familiarity with construction environments, combine content knowledge with practice, and develop their competencies to embrace construction innovations before entering the industry. Implementing real construction site visits for education purposes faces challenges in getting access to proper construction sites and ensuring the safety of visiting students. This study combined the application of Project-based learning (PBL), game-based learning (GBL), and deeper learning theories to develop TheProjectLive ePlatform for students to experience virtual site tours. In this platform, 360-degree panoramas were utilized to present the approximate complexity of construction sites and provide an immersive learning environment. The study evaluated the effects of the proposed virtual site tour approach through two years of implementation in a tertiary course: Introductory Construction Technology and Materials. The students’ knowledge acquisition and learning experience when applying the ePlatform were well measured through in-class quizzes and questionnaire surveys, respectively. Based on the descriptive and statistical sources of evidence, the developed ePlatform for conducting the virtual construction site tour demonstrated its potential to effectively improve students’ transferable knowledge acquisition. The results of two in-class quizzes designed to assess students’ comprehension of content knowledge and their competency to solve practical problems showed that the average scores of students who experienced the virtual site tour were higher than students who learned via lecture notes. Specifically, the average scores of the former were 13.3% and 17.8% higher than the latter in the two quizzes, respectively. According to students’ feedback, this case study research also provided suggestions to further improve the proposed virtual site tour approach in tertiary CTE, emphasizing the importance of clear content presentation as well as indicating the benefits of perceived helpfulness and well-designed game elements.

Get full access to this article

View all available purchase options and get full access to this article.

Data Availability Statement

All data, models, or codes that support the findings of this study are available from the corresponding author upon reasonable request.

Acknowledgments

This study was supported by the Teaching Development Grant of The Hong Kong Polytechnic University (No. LTG19-22/SS/BRE4 and BRE5). The authors would like to acknowledge and thank Simon, Jerry, and Xin from Hip Hing Construction Company for their kind help during the data collection on the construction site.

References

Becerik-Gerber, B., K. Ku, and F. Jazizadeh. 2012. “BIM-enabled virtual and collaborative construction engineering and management.” J. Civ. Eng. Educ. 138 (3): 234–245. https://doi.org/10.1061/(ASCE)EI.1943-5541.0000098.
Beh, H. J., A. Rashidi, A. Talei, and Y. S. Lee. 2021. “Developing engineering students’ capabilities through game-based virtual reality technology for building utility inspection.” Eng. Constr. Archit. Manage. 29 (7): 2854–2877. https://doi.org/10.1108/ECAM-02-2021-0174.
Bender, W. N. 2012. Project-based learning. Thousand Oaks, CA: Corwin.
Boadu, E. F., C. C. Wang, and R. Y. Sunindijo. 2020. “Characteristics of the construction industry in developing countries and its implications for health and safety: An exploratory study in Ghana.” Int. J. Environ. Res. Public Health 17 (11): 4110. https://doi.org/10.3390/ijerph17114110.
Castronovo, F., N. Stepanik, P. N. Van Meter, and J. I. Messner. 2022. “Problem-solving processes in an educational construction simulation game.” Adv. Eng. Inf. 52 (Feb): 101574. https://doi.org/10.1016/j.aei.2022.101574.
Chung, K. F., and W. K. Yu. 2002. “Mechanical properties of structural bamboo for bamboo scaffoldings.” Eng. Struct. 24 (4): 429–442. https://doi.org/10.1016/S0141-0296(01)00110-9.
Clark, R., A. Spisso, K. J. Ketchman, A. E. Landis, K. Parrish, R. Mohammadiziazi, and M. M. Bilec. 2021. “Gamifying sustainable engineering courses: Student and instructor perspectives of community, engagement, learning, and retention.” J. Civ. Eng. Educ. 147 (4): 04021009. https://doi.org/10.1061/(ASCE)EI.2643-9115.0000047.
Darko, A., A. P. C. Chan, X. Huo, and D. G. Owusu-Manu. 2019. “A scientometric analysis and visualization of global green building research.” Build. Environ. 149 (Nov): 501–511. https://doi.org/10.1016/j.buildenv.2018.12.059.
Davis, F. D. 1989. “Perceived usefulness, perceived ease of use, and user acceptance of information technology.” MIS Q. 13 (3): 319–340. https://doi.org/10.2307/249008.
Dewey, J. 1897. “My pedagogic creed.” Sch. J. 54 (3): 77–80.
Dichev, C., and D. Dicheva. 2017. “Gamifying education: What is known, what is believed and what remains uncertain: A critical review.” Int. J. Educ. Technol. Higher Educ. 14 (1): 1–36. https://doi.org/10.1186/s41239-017-0042-5.
Dickinson, J. K., P. Woodard, R. Canas, S. Ahamed, and D. Lockston. 2011. “Game-based trench safety education: Development and lessons learned.” J. Inf. Technol. Constr. 16 (8): 119–134.
Dunteman, G. H. 1989. Principal components analysis. Thousand Oaks, CA: SAGE.
Eastman, C. M., and R. Sacks. 2008. “Relative productivity in the AEC industries in the United States for on-site and off-site activities.” J. Constr. Eng. Manage. 134 (7): 517–526. https://doi.org/10.1061/(ASCE)0733-9364(2008)134:7(517).
Egenfeldt-Nielsen, S. 2005. Beyond edutainment: Exploring the educational potential of computer games. Copenhagen, Denmark: Univ. of Copenhagen.
Eiris, R., M. Gheisari, and B. Esmaeili. 2020. “Desktop-based safety training using 360-degree panorama and static virtual reality techniques: A comparative experimental study.” Autom. Constr. 109 (May): 102969. https://doi.org/10.1016/j.autcon.2019.102969.
Fung, F. M., W. Y. Choo, A. Ardisara, C. D. Zimmermann, S. Watts, T. Koscielniak, E. Blanc, X. Coumoul, and R. Dumke. 2019. “Applying a virtual reality platform in environmental chemistry education to conduct a field trip to an overseas site.” J. Chem. Educ. 96 (2): 382–386. https://doi.org/10.1021/acs.jchemed.8b00728.
Gan, L., D. Wang, C. Wang, D. Xiao, M. Zhang, Z. Wang, and F. Li. 2021. “Design and implementation of multimedia teaching platform for situational teaching of music appreciation course based on virtual reality.” Int. J. Electr. Eng. Educ. https://doi.org/10.1177/0020720920986090.
George, A. K., M. McLain, K. Bijlani, R. Jayakrishnan, and R. R. Bhavani. 2016. “A novel approach for training crane operators.” In Proc., IEEE 8th Int. Conf. on Technology for Education (T4E), 116–119. New York: IEEE.
Ghoddousi, P., and M. R. Hosseini. 2012. “A survey of the factors affecting the productivity of construction projects in Iran.” Technol. Econ. Dev. Econ. 18 (1): 99–116. https://doi.org/10.3846/20294913.2012.661203.
Goedert, J. D., R. Pawloski, S. Rokooeisadabad, and M. Subramaniam. 2013. “Project-oriented pedagogical model for construction engineering education using cyberinfrastructure tools.” J. Civ. Eng. Educ. 139 (4): 301–309. https://doi.org/10.1061/(ASCE)EI.1943-5541.0000165.
Goodier, C., and W. Pan. 2010. The future of UK computing. London: Royal Institution of Chartered Surveyors.
Gros, B. 2007. “Digital games in education: Me design of games-based learning environments.” J. Res. Technol. Educ. 40 (1): 23–38. https://doi.org/10.1080/15391523.2007.10782494.
Guo, H., Y. Yu, and M. Skitmore. 2017. “Visualization technology-based construction safety management: A review.” Autom. Constr. 73 (Mar): 135–144. https://doi.org/10.1016/j.autcon.2016.10.004.
Ham, N., S. Moon, J.-H. Kim, and J.-J. Kim. 2018. “Economic analysis of design errors in BIM-based high-rise construction projects: Case study of Haeundae L project.” J. Constr. Eng. Manage. 144 (6): 05018006. https://doi.org/10.1061/(ASCE)CO.1943-7862.0001498.
Herrera, R. F., M. A. Sanz, L. Montalbán-Domingo, T. García-Segura, and E. Pellicer. 2019. “Impact of game-based learning on understanding lean construction principles.” Sustainability 11 (19): 5294. https://doi.org/10.3390/su11195294.
Hu, M. 2019. “BIM-enabled pedagogy approach: Using BIM as an instructional tool in technology courses.” J. Civ. Eng. Educ. 145 (1): 05018017. https://doi.org/10.1061/(ASCE)EI.1943-5541.0000398.
Hurmekoski, E., R. Jonsson, and T. Nord. 2015. “Context, drivers, and future potential for wood-frame multi-story construction in Europe.” Technol. Forecasting Social Change 99 (Oct): 181–196. https://doi.org/10.1016/j.techfore.2015.07.002.
Hussein, M., and T. Zayed. 2021. “Crane operations and planning in modular integrated construction: Mixed review of literature.” Autom. Constr. 122 (Oct): 103466. https://doi.org/10.1016/j.autcon.2020.103466.
Ilbeigi, M., D. Bairaktarova, and A. Morteza. 2023. “Gamification in construction engineering education: A scoping review.” J. Civ. Eng. Educ. 149 (2): 04022012. https://doi.org/10.1061/(ASCE)EI.2643-9115.0000077.
Jaillon, L., and C. S. Poon. 2009. “The evolution of prefabricated residential building systems in Hong Kong: A review of the public and the private sector.” Autom. Constr. 18 (3): 239–248. https://doi.org/10.1016/j.autcon.2008.09.002.
Jain, A., K. Kensek, and D. Noble. 1998. “An interactive web-based teaching tool for simplified 3D analysis of solar rhythms.” Autom. Constr. 8 (2): 181–194. https://doi.org/10.1016/S0926-5805(98)00072-7.
Jin, R., P. X. W. Zou, P. Piroozfar, H. Wood, Y. Yang, L. Yan, and Y. Han. 2019. “A science mapping approach based review of construction safety research.” Saf. Sci. 113 (Nov): 285–297. https://doi.org/10.1016/j.ssci.2018.12.006.
Kaiser, H. F. 1974. “An index of factorial simplicity.” Psychometrika 39 (1): 31–36. https://doi.org/10.1007/BF02291575.
Kanyilmaz, A., et al. 2022. “Role of metal 3D printing to increase quality and resource-efficiency in the construction sector.” Addit. Manuf. 50 (Feb): 102541. https://doi.org/10.1016/j.addma.2021.102541.
Ke, F. 2008. “A case study of computer gaming for math: Engaged learning from gameplay?” Comput. Educ. 51 (4): 1609–1620. https://doi.org/10.1016/j.compedu.2008.03.003.
Ke, F., V. Shute, K. M. Clark, and G. Erlebacher. 2019. “Introduction and prior research review.” In Interdisciplinary design of game-based learning platforms, 1–14. Cham, Switzerland: Springer.
Kim, S., K. Song, B. Lockee, and J. Burton. 2018. “What is gamification in learning and education?” In Gamification in learning and education, 25–36. Cham, Switzerland: Springer.
Leite, F. 2016. “Project-based learning in a building information modeling for construction management course.” J. Inf. Technol. Constr. 21 (Apr): 164–176.
Li, C. Z., X. Xu, G. Q. Shen, C. Fan, X. Li, and J. Hong. 2018. “A model for simulating schedule risks in prefabrication housing production: A case study of six-day cycle assembly activities in Hong Kong.” J. Cleaner Prod. 185 (Jun): 366–381. https://doi.org/10.1016/j.jclepro.2018.02.308.
Li, C. Z., Y. Zhao, B. Xiao, B. Yu, V. W. Y. Tam, Z. Chen, and Y. Ya. 2020. “Research trend of the application of information technologies in construction and demolition waste management.” J. Cleaner Prod. 263: 243–255. https://doi.org/10.1007/s10209-017-0594-0.
Li, H., and P. E. D. Love. 1998. “Use of visual simulation in construction technology education.” Comput. Appl. Eng. Educ. 6 (4): 217–222. https://doi.org/10.1002/(SICI)1099-0542(1998)6:4%3C217::AID-CAE1%3E3.0.CO;2-B.
Maskey, R., J. Fei, and H. O. Nguyen. 2018. “Use of exploratory factor analysis in maritime research.” Asian J. Ship. Logist. 34 (2): 91–111. https://doi.org/10.1016/j.ajsl.2018.06.006.
Mills, A., P. Ashford, and P. McLaughlin. 2006. “The value of experiential learning for providing a contextual understanding of the construction process.” Vol. 15 of Proc., 31st Australasian University Building Educators Association Conf., AUBEA 2006, 1–13. Ultimo, NSW, Australia: Univ. of Technology Sydney.
Olatunji, O. A. 2019. “Promoting student commitment to BIM in construction education.” Eng. Constr. Archit. Manage. 26 (7): 1240–1260. https://doi.org/10.1108/ECAM-04-2018-0173.
Partala, T., and T. Saari. 2015. “Understanding the most influential user experiences in successful and unsuccessful technology adoptions.” Comput. Hum. Behav. 53 (Dec): 381–395. https://doi.org/10.1016/j.chb.2015.07.012.
Patry, J. L. 2011. “Methodological consequences of situation specificity: Biases in assessments.” Front. Psychol. 2 (Feb): 18.
Pellegrino, J. W., and M. L. Hilton. 2013. “Education for life and work; developing transferable knowledge and skills in the 21st century.” In Reference & research book news. Washington, DC: National Academic Press.
Peurifoy, R. L., C. J. Schexnayder, R. Schmitt, and A. Shapira. 2018a. “Machines make it possible.” In Construction planning, equipment and methods, 1–18. New York: McGraw Hill.
Peurifoy, R. L., C. J. Schexnayder, R. Schmitt, and A. Shapira. 2018b. “Planning for building construction.” In Construction planning, equipment and methods, 695–735. New York: McGraw Hill.
Ragin, C. C. 1987. The comparative method: Moving beyond qualitative and quantitative strategies. Berkeley, CA: University of California Press.
Rickles, J., K. L. Zeiser, R. Yang, J. O’Day, and M. S. Garet. 2019. “Promoting deeper learning in high school: Evidence of opportunities and outcomes.” Educ. Eval. Policy Anal. 41 (2): 214–234. https://doi.org/10.3102/0162373719837949.
Rosenfield, P., J. Fay, R. K. Gilchrist, C. Cui, A. D. Weigel, T. Robitaille, O. J. Otor, and A. Goodman. 2018. “AAS worldwide telescope: A seamless, cross-platform data visualization engine for astronomy research, education, and democratizing data.” Astrophys. J. Suppl. Ser. 236 (1): 22. https://doi.org/10.3847/1538-4365/aab776.
Russell, D., Y. K. Cho, and E. Cylwik. 2014. “Learning opportunities and career implications of experience with BIM/VDC.” Pract. Period. Struct. Des. Constr. 19 (1): 111–121. https://doi.org/10.1061/(ASCE)SC.1943-5576.0000191.
Sanni-Anibire, M. O., B. Abiodun Salami, and N. Muili. 2022. “A framework for the safe use of bamboo scaffolding in the Nigerian construction industry.” Saf. Sci. 151 (Mar): 105725. https://doi.org/10.1016/j.ssci.2022.105725.
Sepasgozar, S. M. E., and S. Davis. 2018. “Construction technology adoption cube: An investigation on process, factors, barriers, drivers and decision makers using NVivo and AHP analysis.” Buildings 8 (6): 74. https://doi.org/10.3390/buildings8060074.
Squire, K. 2005. “Changing the game: What happens when video games enter the classroom?” Innovate 1 (6): 1–18.
Stapleton, C. D. 1997. “Basic concepts in exploratory factor analysis (EFA) as a tool to evaluate score validity: A right-brained approach.” Accessed July 18, 2023. https://files.eric.ed.gov/fulltext/ED407419.pdf.
Tam, C. M., Z. M. Deng, and S. X. Zeng. 2002. “Evaluation of construction methods and performance for high rise public housing construction in Hong Kong.” Build. Environ. 37 (10): 983–991. https://doi.org/10.1016/S0360-1323(01)00081-6.
Tsai, M. H., K. L. Chen, and Y. L. Chang. 2019. “Development of a project-based online course for BIM learning.” Sustainability 11 (20): 1–18.
Venkatesh, V. 2000. “Determinants of perceived ease of use: Integrating control, intrinsic motivation, and emotion into the technology acceptance model.” Inf. Syst. Res. 11 (4): 342–365. https://doi.org/10.1287/isre.11.4.342.11872.
Venkatesh, V., and H. Bala. 2008. “Technology acceptance model 3 and a research agenda on interventions.” Decis. Sci. 39 (2): 273–315. https://doi.org/10.1111/j.1540-5915.2008.00192.x.
Vogler, J. S., P. Thompson, D. W. Davis, B. E. Mayfield, P. M. Finley, and D. Yasseri. 2017. “The hard work of soft skills: Augmenting the project-based learning experience with interdisciplinary teamwork.” Instr. Sci. 46 (3): 457–488. https://doi.org/10.1007/s11251-017-9438-9.
Wang, P., P. Wu, J. Wang, H. L. Chi, and X. Wang. 2018. “A critical review of the use of virtual reality in construction engineering education and training.” Int. J. Environ. Res. Public Health 15 (6): 1204. https://doi.org/10.3390/ijerph15061204.
Wilkins, B., and J. Barrett. 2000. “Virtual construction site: A web-based teaching/learning environment in construction technology.” Autom. Constr. 10 (1): 169–179. https://doi.org/10.1016/S0926-5805(00)00075-3.
Wong, K. D. A., K. W. F. Wong, and A. Nadeem. 2011. “Building information modeling for tertiary construction education in Hong Kong.” J. Inf. Technol. Constr. 16 (27): 467–476.
Wu, T. H., F. Wu, C. J. Liang, Y. F. Li, C. M. Tseng, and S. C. Kang. 2017. “A virtual reality tool for training in global engineering collaboration.” Univers. Access Inf. Soc. 18 (2): 243–255. https://doi.org/10.1007/s10209-017-0594-0.

Information & Authors

Information

Published In

Go to Journal of Civil Engineering Education
Journal of Civil Engineering Education
Volume 150Issue 1January 2024

History

Received: Jan 4, 2023
Accepted: Jul 28, 2023
Published online: Sep 29, 2023
Published in print: Jan 1, 2024
Discussion open until: Feb 29, 2024

Permissions

Request permissions for this article.

Authors

Affiliations

Ph.D. Candidate, Dept. of Building and Real Estate, Hong Kong Polytechnic Univ., Hung Hom, Kowloon, Hong Kong SAR. ORCID: https://orcid.org/0000-0001-8715-9257. Email: [email protected]
Wai Kei Kong [email protected]
Teaching Fellow, Dept. of Building and Real Estate, Hong Kong Polytechnic Univ., Hung Hom, Kowloon, Hong Kong SAR. Email: [email protected]
Associate Professor, Dept. of Building and Real Estate, Hong Kong Polytechnic Univ., Hung Hom, Kowloon, Hong Kong SAR (corresponding author). ORCID: https://orcid.org/0000-0003-0756-4864. Email: [email protected]
Associate Professor, Dept. of Building and Real Estate, Hong Kong Polytechnic Univ., Hung Hom, Kowloon, Hong Kong SAR. Email: [email protected]
Professor, Dept. of Architecture Engineering, Chungbuk National Univ., Cheongju, Chungbuk, South Korea. Email: [email protected]
Michael C. H. Yam, F.ASCE [email protected]
Professor, Dept. of Building and Real Estate, Hong Kong Polytechnic Univ., Hung Hom, Kowloon, Hong Kong SAR. Email: [email protected]

Metrics & Citations

Metrics

Citations

Download citation

If you have the appropriate software installed, you can download article citation data to the citation manager of your choice. Simply select your manager software from the list below and click Download.

Cited by

  • Interpreting the mixed model of sustained engagement in online gamified learning: A dual analysis based on MPLUS and FSQCA, Entertainment Computing, 10.1016/j.entcom.2024.100643, 50, (100643), (2024).

View Options

Get Access

Access content

Please select your options to get access

Log in/Register Log in via your institution (Shibboleth)
ASCE Members: Please log in to see member pricing

Purchase

Save for later Information on ASCE Library Cards
ASCE Library Cards let you download journal articles, proceedings papers, and available book chapters across the entire ASCE Library platform. ASCE Library Cards remain active for 24 months or until all downloads are used. Note: This content will be debited as one download at time of checkout.

Terms of Use: ASCE Library Cards are for individual, personal use only. Reselling, republishing, or forwarding the materials to libraries or reading rooms is prohibited.
ASCE Library Card (5 downloads)
$105.00
Add to cart
ASCE Library Card (20 downloads)
$280.00
Add to cart
Buy Single Article
$35.00
Add to cart

Get Access

Access content

Please select your options to get access

Log in/Register Log in via your institution (Shibboleth)
ASCE Members: Please log in to see member pricing

Purchase

Save for later Information on ASCE Library Cards
ASCE Library Cards let you download journal articles, proceedings papers, and available book chapters across the entire ASCE Library platform. ASCE Library Cards remain active for 24 months or until all downloads are used. Note: This content will be debited as one download at time of checkout.

Terms of Use: ASCE Library Cards are for individual, personal use only. Reselling, republishing, or forwarding the materials to libraries or reading rooms is prohibited.
ASCE Library Card (5 downloads)
$105.00
Add to cart
ASCE Library Card (20 downloads)
$280.00
Add to cart
Buy Single Article
$35.00
Add to cart

Media

Figures

Other

Tables

Share

Share

Copy the content Link

Share with email

Email a colleague

Share