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Dec 15, 2022

Entertainment Space Design Based on Behavior Scene Theory: Taking Theme Park Space as an Example

Publication: ICCREM 2022

ABSTRACT

The entertainment industry opened by Disneyland theme park in the 1950s has shown a large-scale and systematic trend in recent years, and has rapidly developed and occupied the market. It includes a variety of entertainment industries such as theme park, cultural tourism, commercial entertainment, theme games, and art exhibitions. Its space shows a strong interactive, intimate, and narrative trend. How to improve the audience’s desire for independent interaction, strengthen the sense of experience, and complete the intimate narration through the creation of scene environment is a great challenge for indoor entertainment space. Based on the role and characteristics of behavior scene theory in entertainment space, this paper explores the universal law of human behavior in entertainment space. Through the exploration of theme park cases, this paper analyzes the theoretical basis of behavior scene in entertainment space from the aspects of space layout, scene construction, and user behavior, and sorts out and summarizes the design countermeasures and suggestions of theme park space.

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REFERENCES

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ICCREM 2022
Pages: 809 - 814

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Published online: Dec 15, 2022

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1Postgraduate, School of Art and Design, Dalian Polytechnic Univ., Dalian, China. Email: [email protected]
2Associate Professor, School of Art and Design, Dalian Polytechnic Univ., Dalian, China. Email: [email protected]
Shuangyi Wu [email protected]
3Postgraduate, School of Art and Design, Dalian Polytechnic Univ., Dalian, China. Email: [email protected]

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