Research Article
Feb 1974

Learning Games: The Transportation Planning Game

Publication: Transportation Engineering Journal of ASCE
Volume 100, Issue 1

Abstract

This paper reports on the application of learning games to transportation planning as a means of incorporating the human element into an environment characterized by a variety of possible inputs and outcomes. The creation and preliminary testing of a game framework for presentation of the transportation planning process and its use as a problem media for skills development are considered. The objective of the game is to aid undergraduate students in visualizing the overall transportation planning process and to become familiar with selected aspects of the process. Second, the game provides a realistic framework for the instructor to present more detailed problems which allow the student to better appreciate the open-ended nature of transportation planning decisions while assimilating course content.

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Transportation Engineering Journal of ASCE
Volume 100Issue 1February 1974
Pages: 41 - 56

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Published in print: Feb 1974
Published online: Feb 5, 2021

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Martin C. Nizlek
Asst. Prof. of Civ. Engrg., Univ. of Arizona, Tucson, Ariz.
Frederick J. Wegmann, AM.ASCE
Prof. of Civ. Engrg., Univ. of Tennessee, Knoxville, Tenn.

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