Technical Papers
Sep 8, 2022

Modeling Motorcyclist–Pedestrian Near Misses: A Multiagent Adversarial Inverse Reinforcement Learning Approach

Publication: Journal of Computing in Civil Engineering
Volume 36, Issue 6

Abstract

Several studies have used surrogate safety measures obtained from microsimulation packages, such as VISSIM, for safety assessments. However, this approach has shortcomings: (1) microsimulation models are developed considering specific rules that tend to avoid collisions; and (2) existing models do not realistically model road users’ behavior and collision avoidance strategies. Moreover, the majority of these models rely on the single-agent modeling assumption (i.e., the remaining agents are considered components of a fixed and stationary environment). Nevertheless, this framework is not realistic, which can limit the models’ representation of the real world. This study used a Markov Game (MG) for modeling concurrent road users’ behavior and evasive actions in near misses. Unlike the conventional game-theoretic approach that considers single-time-step modeling, the MG framework models the sequences of road user decisions. In this framework, road users are modeled as rational agents that aim to maximize their own utility functions by taking rational actions. Road user utility functions are recovered from examples of conflict trajectories using a multiagent adversarial inverse reinforcement learning (MAAIRL) framework. In this study, trajectories from conflicts between motorcyclists and pedestrians in Shanghai, China, were used. Road user policies and collision avoidance strategies in near misses were determined with multiagent actor–critic deep reinforcement learning. A multiagent simulation platform was implemented to emulate pedestrian and motorcyclist trajectories. The results demonstrated that the multiagent model outperformed a Gaussian process inverse reinforcement learning single-agent model in predicting road user trajectories and their evasive actions. The MAAIRL model predicted the interactions’ postencroachment time with high accuracy. Moreover, unlike the single-agent framework, the recovered multiagent reward function captured the equilibrium concept in road user interactions. The multiagent model enables greater understanding of road users’ behavior in conflict interactions and captures the nonstationariness in the environment.

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Data Availability Statement

Some or all data, models, and codes that support the findings of this study are available from the corresponding author upon reasonable request. The videos used in training and testing are confidential as of data privacy agreement. Trajectory data are available from the corresponding author upon reasonable request. The intersection environment model and code created by the authors for the single and multiagent approaches in this study are available from the corresponding author upon reasonable request.

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Journal of Computing in Civil Engineering
Volume 36Issue 6November 2022

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Received: Feb 16, 2022
Accepted: Jul 5, 2022
Published online: Sep 8, 2022
Published in print: Nov 1, 2022
Discussion open until: Feb 8, 2023

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Gabriel Lanzaro [email protected]
Ph.D. Student and Research Assistant, Dept. of Civil Engineering, Univ. of British Columbia, Vancouver, BC, Canada V6T 1Z4. Email: [email protected]
Tarek Sayed, Ph.D. [email protected]
Professor, Dept. of Civil Engineering, Univ. of British Columbia, Vancouver, BC, Canada V6T 1Z4. Email: [email protected]
Postdoctoral Fellow, Dept. of Civil Engineering, Univ. of British Columbia, Vancouver, BC, Canada V6T 1Z4 (corresponding author). ORCID: https://orcid.org/0000-0001-5453-9616. Email: [email protected]

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  • Autonomous Vehicle–Pedestrian Interaction Modeling Platform: A Case Study in Four Major Cities, Journal of Transportation Engineering, Part A: Systems, 10.1061/JTEPBS.TEENG-8097, 150, 9, (2024).

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