Chapter
Jun 13, 2019
ASCE International Conference on Computing in Civil Engineering 2019

Immersion into Holographic Spaces to Enhance Engineering and Architecture Design Interpretations

Publication: Computing in Civil Engineering 2019: Visualization, Information Modeling, and Simulation

ABSTRACT

Holograms are digital representations blended into the physical space that enable the interaction of the users with the physical environment. This research explores the effect holograms have on the users’ experiences of the interpretation of representations of architectural and engineering designs with users’ association of the physical and functional characteristics in construction sites. The approach builds a mixed reality (MR) environment to create holographic visualizations from representations of designs generated from building information models (BIM) and construction document data (e.g., specifications, schedules). The approach immerses users into co-existent physical and virtual worlds using head mounted display (OST-HMD). The technology maps the users’ holographic experience with real-world construction context using spatial mapping and location tracking techniques.

Get full access to this article

View all available purchase options and get full access to this chapter.

ACKNOWLEDGMENTS

This research is possible through the support of the National Science Foundation (NSF)- Grant 1550833 - Division of Information and Intelligent Systems-CSE Directory, Computer & Information Science & Engineering.

REFERENCES

Azuma, R., Baillot, Y., Behringer, R., Feiner, S., Julier, S., and MacIntyre, B. (2001). “Recent Advances in Augmented Reality.” IEEE Computer Graphics and Applications, 14.
Dede, C. (2009). “Immersive Interfaces for Engagement and Learning.” Science, 323(5910), 66–69.
Dix, A, Finlay, J, Abowd, G, Beale, R (1998) Human-computer interaction, 2nd edn. Pearson Education Limited, Harlow.
Du, J., Shi, Y., Zou, Z., and Zhao, D. (2018). “CoVR: Cloud-Based Multiuser Virtual Reality Headset System for Project Communication of Remote Users.” Journal of Construction Engineering and Management, 144(2), 04017109.
Kirchbach, K., and Runde, C. (2012). “Augmented Reality for Construction Control.” 2012 16th International Conference on Information Visualisation, 440–444.
Leite, D. A. T. Q., Duarte, J. C., Oliveira, J. C., Thomaz, V. de A., and Giraldi, G. A. (2014). “A System to Interact with CAVE Applications Using Hand Gesture Recognition from Depth Data.” 2014 XVI Symposium on Virtual and Augmented Reality, IEEE, Piata Salvador, Bahia, Brazil, 246–253.
Li, X., Yi, W., Chi, H.-L., Wang, X., and Chan, A. P. C. (2018). “A critical review of virtual and augmented reality (VR/AR) applications in construction safety.” Automation in Construction, 86, 150–162.
Lucas, J. (2018). “Immersive VR in the construction classroom to increase student understanding of sequence, assembly, and space of wood frame construction.” Journal of Information Technology in Construction (ITcon), 23(9), 179–194.
Monferrer, A., and Bonyuet, D. (2002). “Cooperative robot teleoperation through virtual reality interfaces.” Proceedings Sixth International Conference on Information Visualisation, 243–248.
Nielsen, J (2012) “Usability 101: Introduction to Usability”. Nielsen Norman Group, <https://www.nngroup.com/articles/usability-101-introduction-to-usability/> (Jan. 25, 2019).
Polap, D. (2018). “Voice Control in Mixed Reality.” 2018 Federated Conference on Computer Science and Information Systems (FedCSIS), 497–500.
Sampaio, A. Z., and Viana, L. (2014). “Virtual Reality technology used as a learning tool in Civil Engineering training.” 2014 7th International Conference on Human System Interactions (HSI), 156–161.
Vassigh, S., Elias, A., Ortega, F. R., Davis, D., Gallardo, G., Alhaffar, H., Borges, L., Bernal, J., and Rishe, N. D. (2016). “Integrating Building Information Modeling with Augmented Reality for Interdisciplinary Learning.” 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct), IEEE, Merida, Yucatan, Mexico, 260–261.
Wu, P., Lee, Y., Tseng, H., Ho, H., Yang, M., and Chien, S. (2017). “[POSTER] A Benchmark Dataset for 6DoF Object Pose Tracking.” 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct), 186–191.
Williams, G., Gheisari, M., Chen, P.-J., and Irizarry, J. (2015). “BIM2MAR: An Efficient BIM Translation to Mobile Augmented Reality Applications.” Journal of Management in Engineering, 31(1), A4014009.
Xiao, R., Schwarz, J., Throm, N., Wilson, A. D., and Benko, H. (2018). “MRTouch: Adding Touch Input to Head-Mounted Mixed Reality.” IEEE Transactions on Visualization and Computer Graphics, 24(4), 1653–1660.
Zhang, C., Perkis, A., and Arndt, S. (2017). “Spatial immersion versus emotional immersion, which is more immersive?” 2017 Ninth International Conference on Quality of Multimedia Experience (QoMEX), IEEE, Erfurt, Germany, 1–6.
Zeller, M., and Bray, B. (2018). “HoloLens hardware details - Mixed Reality.” <https://docs.microsoft.com/en-us/windows/mixed-reality/hololens-hardware-details> (Jan. 25, 2019).

Information & Authors

Information

Published In

Go to Computing in Civil Engineering 2019
Computing in Civil Engineering 2019: Visualization, Information Modeling, and Simulation
Pages: 63 - 70
Editors: Yong K. Cho, Ph.D., Georgia Institute of Technology, Fernanda Leite, Ph.D., University of Texas at Austin, Amir Behzadan, Ph.D., Texas A&M University, and Chao Wang, Ph.D., Louisiana State University
ISBN (Online): 978-0-7844-8242-1

History

Published online: Jun 13, 2019

Permissions

Request permissions for this article.

Authors

Affiliations

Ivan Mutis, Ph.D. [email protected]
Assistant Professor, Civil, Architectural, and Environmental Engineering, Amour College of Engineering, Chicago, IL 60616. E-mail: [email protected]
Rohit Desai [email protected]
Graduate Student, Information Technology and Management, Illinois Institute of Technology, Chicago, IL 60616. E-mail: [email protected]

Metrics & Citations

Metrics

Citations

Download citation

If you have the appropriate software installed, you can download article citation data to the citation manager of your choice. Simply select your manager software from the list below and click Download.

View Options

Get Access

Access content

Please select your options to get access

Log in/Register Log in via your institution (Shibboleth)
ASCE Members: Please log in to see member pricing

Purchase

Save for later Information on ASCE Library Cards
ASCE Library Cards let you download journal articles, proceedings papers, and available book chapters across the entire ASCE Library platform. ASCE Library Cards remain active for 24 months or until all downloads are used. Note: This content will be debited as one download at time of checkout.

Terms of Use: ASCE Library Cards are for individual, personal use only. Reselling, republishing, or forwarding the materials to libraries or reading rooms is prohibited.
ASCE Library Card (5 downloads)
$105.00
Add to cart
ASCE Library Card (20 downloads)
$280.00
Add to cart
Buy Single Paper
$35.00
Add to cart
Buy E-book
$160.00
Add to cart

Get Access

Access content

Please select your options to get access

Log in/Register Log in via your institution (Shibboleth)
ASCE Members: Please log in to see member pricing

Purchase

Save for later Information on ASCE Library Cards
ASCE Library Cards let you download journal articles, proceedings papers, and available book chapters across the entire ASCE Library platform. ASCE Library Cards remain active for 24 months or until all downloads are used. Note: This content will be debited as one download at time of checkout.

Terms of Use: ASCE Library Cards are for individual, personal use only. Reselling, republishing, or forwarding the materials to libraries or reading rooms is prohibited.
ASCE Library Card (5 downloads)
$105.00
Add to cart
ASCE Library Card (20 downloads)
$280.00
Add to cart
Buy Single Paper
$35.00
Add to cart
Buy E-book
$160.00
Add to cart

Media

Figures

Other

Tables

Share

Share

Copy the content Link

Share with email

Email a colleague

Share