Research Article
Jul 1973
Scheduling Game for Construction Industry Training
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VIEW THE REPLYAuthors: David Scott and Graham CullingfordAuthor Affiliations
Publication: Journal of the Construction Division
Volume 99, Issue 1
Abstract
The game was developed as an aid to the teaching of network analysis techniques and to emphasize the importance of resource allocation. The teams work on a project which is divided into activities each of which requires specified types of labor, equipment, and materials before it can be completed. The players must schedule the activities and allocate resources. Assessment of player performance is made in terms of profit and project duration. A description is given of game structure and the procedure used for playing the game. An example from an actual game session illustrates its use. The final assessment is an important part of a management game, the value of analysis sessions is examined. The game has been found to be a useful teaching tool; this can be attributed to some extent to its comparative simplicity.
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Published In
Journal of the Construction Division
Volume 99 • Issue 1 • July 1973
Pages: 81 - 92
Copyright
© 1973 American Society of Civil Engineers.
History
Published in print: Jul 1973
Published online: Feb 11, 2021
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Affiliations
David Scott
Lect., Dept. of Civ. Engrg., Univ. of Nottingham, Nottingham, England, U.K.
Graham Cullingford
Lect., Dept. of Civ. Engrg., Univ. of Nottingham, Nottingham, England, U.K.
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