Abstract
Head-mounted display (HMD)–based virtual reality (VR) applications can potentially facilitate various visualization-intensive tasks in the construction industry, such as design and constructability review. However, the lack of quantitative validation on the theoretical benefits of VR has impeded its industry implementation. This paper designed four construction design review-related tasks and performed user tests with 24 construction engineering novices and 24 industry experts. Participants were randomly assigned to treatment or control groups, performing four tasks via HMD-based VR or desktop-based VR, respectively. Experimental results and statistical analysis show that users’ performance was significantly enhanced by the HMD in detecting design errors and planning for construction sequence. The scale of performance improvement varied from 18.22% to 59.01%. The implementation of HMD-based VR applications should be intentional because its benefits are only significant in specific use cases. The intellectual contribution of this paper includes quantifying the impact of HMD to the tested VR applications and developing the technology assessment framework. Meanwhile, the findings from this paper can facilitate the implementation of effective VR applications in the construction industry.
Get full access to this article
View all available purchase options and get full access to this article.
Data Availability Statements
Some or all data, models, or code that support the findings of this study are available from the corresponding author upon reasonable request. [Available data sets include (1) the test-bed model for HMD-based VR; (2) the test-bed model for desktop-based VR; and (3) the scores of users in each task.]
Acknowledgments
This research was funded by the Construction Industry Institute (CII). The conclusions herein are those of the authors and do not necessarily reflect the views of CII. The authors would like to thank the industry members part of Research Team TC-02 for their insights, input, and guidance throughout the development of this research.
References
Aggarwal, R., T. P. Grantcharov, J. R. Eriksen, D. Blirup, V. B. Kristiansen, P. Funch-Jensen, and A. Darzi. 2006. “An evidence-based virtual reality training program for novice laparoscopic surgeons.” Ann. Surg. 244 (2): 310–314. https://doi.org/10.1097/01.sla.0000218094.92650.44.
Alsafouri, S., and S. K. Ayer. 2018. “Review of ICT implementations for facilitating information flow between virtual models and construction project sites.” Autom. Constr. 86 (Feb): 176–189. https://doi.org/10.1016/j.autcon.2017.10.005.
Boton, C. 2018. “Supporting constructability analysis meetings with Immersive Virtual Reality-based collaborative BIM 4D simulation.” Autom. Constr. 96 (Dec): 1–15. https://doi.org/10.1016/j.autcon.2018.08.020.
Bouchlaghem, D., H. P. Shang, J. Whyte, and A. Ganah. 2005. “Visualisation in architecture, engineering and construction (AEC).” Autom. Constr. 14 (3): 287–295. https://doi.org/10.1016/j.autcon.2004.08.012.
Button, K. S., J. P. A. Ioannidis, C. Mokrysz, B. A. Nosek, J. Flint, E. S. J. Robinson, and M. R. Munafo. 2013. “Power failure: Why small sample size undermines the reliability of neuroscience.” Nat. Rev. Neurosci. 14 (5): 365–376. https://doi.org/10.1038/nrn3475.
CII (Construction Industry Institute). 2019. Virtual reality implementation guide for construction projects. Austin, TX: CII.
Ding, L. Y., Y. Zhou, and B. Akinci. 2014. “Building Information Modeling (BIM) application framework: The process of expanding from 3D to computable nD.” Autom. Constr. 46 (Oct): 82–93. https://doi.org/10.1016/j.autcon.2014.04.009.
Du, J., Y. M. Shi, Z. B. Zou, and D. Zhao. 2018. “CoVR: Cloud-based multiuser virtual reality headset system for project communication of remote users.” J. Constr. Eng. Manage. 144 (2): 04017109. https://doi.org/10.1061/(ASCE)CO.1943-7862.0001426.
Ergan, S., A. Radwan, Z. Zou, H.-A. Tseng, and X. Han. 2019. “Quantifying human experience in architectural spaces with integrated virtual reality and body sensor networks.” J. Comput. Civ. Eng. 33 (2): 04018062. https://doi.org/10.1061/(ASCE)CP.1943-5487.0000812.
Garcia, A. A., I. G. Bobadilla, G. A. Figueroa, M. P. Ramirez, and J. M. Roman. 2016. “Virtual reality training system for maintenance and operation of high-voltage overhead power lines.” Virtual Reality 20 (1): 27–40. https://doi.org/10.1007/s10055-015-0280-6.
Ghaffarianhoseini, A., J. Tookey, A. Ghaffarianhoseini, N. Naismith, S. Azhar, O. Efimova, and K. Raahemifar. 2017. “Building information modelling (BIM) uptake: Clear benefits, understanding its implementation, risks and challenges.” Renewable Sustainable Energy Rev. 75 (Aug): 1046–1053. https://doi.org/10.1016/j.rser.2016.11.083.
Guo, H. L., Y. T. Yu, and M. Skitmore. 2017. “Visualization technology-based construction safety management: A review.” Autom. Constr. 73 (Jan): 135–144. https://doi.org/10.1016/j.autcon.2016.10.004.
Han, B., and F. Leite. 2020. “Immersive virtual reality model preparation framework: Towards a fair and standardized performance comparison.” In Proc., Construction Research Congress 2020, 67–75. Reston, VA: ASCE.
Hartmann, T., J. Gao, and M. Fischer. 2008. “Areas of application for 3D and 4D models on construction projects.” J. Constr. Eng. Manage. 134 (10): 776–785. https://doi.org/10.1061/(ASCE)0733-9364(2008)134:10(776).
Heydarian, A., J. P. Carneiro, D. Gerber, B. Becerik-Gerber, T. Hayes, and W. Wood. 2015. “Immersive virtual environments versus physical built environments: A benchmarking study for building design and user-built environment explorations.” Autom. Constr. 54 (Jun): 116–126. https://doi.org/10.1016/j.autcon.2015.03.020.
Hickson, S., N. Dufour, A. Sud, V. Kwatra, and I. Essa. 2019. “Eyemotion: Classifying facial expressions in VR using eye-tracking cameras.” In Proc., 2019 IEEE Winter Conf. on Applications of Computer Vision (WACV), 1626–1635. New York: IEEE.
Huang, H. M., U. Rauch, and S. S. Liaw. 2010. “Investigating learners’ attitudes toward virtual reality learning environments: Based on a constructivist approach.” Comput. Educ. 55 (3): 1171–1182. https://doi.org/10.1016/j.compedu.2010.05.014.
Huang, T., C. W. Kong, H. L. Guo, A. Baldwin, and H. Li. 2007. “A virtual prototyping system for simulating construction processes.” Autom. Constr. 16 (5): 576–585. https://doi.org/10.1016/j.autcon.2006.09.007.
Ivson, P., D. Nascimento, W. Celes, and S. D. J. Barbosa. 2018. “CasCADe: A Novel 4D visualization system for virtual construction planning.” IEEE Trans. Vis. Comput. Graphics 24 (1): 687–697. https://doi.org/10.1109/TVCG.2017.2745105.
Johnston, B., T. Bulbul, Y. Beliveau, and R. Wakefield. 2016. “An assessment of pictographic instructions derived from a virtual prototype to support construction assembly procedures.” Autom. Constr. 64 (Apr): 36–53. https://doi.org/10.1016/j.autcon.2015.12.019.
Kadir, A. A., X. Xu, and E. Hammerle. 2011. “Virtual machine tools and virtual machining-A technological review.” Robot Cim.-Int. Manuf. 27 (3): 494–508. https://doi.org/10.1016/j.rcim.2010.10.003.
Katsigiannis, S., and N. Ramzan. 2018. “DREAMER: A database for emotion recognition through EEG and ECG signals from wireless low-cost off-the-shelf devices.” IEEE J. Biomed. Health 22 (1): 98–107. https://doi.org/10.1109/JBHI.2017.2688239.
Kim, K., Y. Cho, and S. J. Zhang. 2016. “Integrating work sequences and temporary structures into safety planning: Automated scaffolding-related safety hazard identification and prevention in BIM.” Autom. Constr. 70 (Oct): 128–142. https://doi.org/10.1016/j.autcon.2016.06.012.
Kim, S., S. Chin, J. Han, and C. H. Choi. 2017. “Measurement of construction BIM value based on a case study of a large-scale building project.” J. Manage. Eng. 33 (6): 05017005. https://doi.org/10.1061/(ASCE)ME.1943-5479.0000551.
Krokos, E., C. Plaisant, and A. Varshney. 2019. “Virtual memory palaces: Immersion aids recall.” Virtual Reality 23 (1): 17. https://doi.org/10.1007/s10055-018-0360-5.
Kumar, S. S., and J. C. P. Cheng. 2015. “A BIM-based automated site layout planning framework for congested construction sites.” Autom. Constr. 59 (Nov): 24–37. https://doi.org/10.1016/j.autcon.2015.07.008.
LaViola, J. J. 2000. “A discussion of cybersickness in virtual environments.” SIGCHI Bull. 32 (1): 47–56. https://doi.org/10.1145/333329.333344.
Le, Q. T., A. Pedro, and C. S. Park. 2015. “A Social Virtual Reality Based Construction Safety Education System for Experiential Learning.” J. Intell. Robot Syst. 79 (3–4): 487–506. https://doi.org/10.1007/s10846-014-0112-z.
Leder, J., T. Horlitz, P. Puschmann, V. Wittstock, and A. Schutz. 2019. “Comparing immersive virtual reality and powerpoint as methods for delivering safety training: Impacts on risk perception, learning, and decision making.” Saf. Sci. 111 (Jan): 271–286. https://doi.org/10.1016/j.ssci.2018.07.021.
Leite, F. 2019. BIM for design coordination: A virtual design and construction guide for designers, general contractors, and subcontractors. New York: Wiley.
Leite, F., Y. Cho, A. H. Behzadan, S. Lee, S. Choe, Y. H. Fang, R. Akhavian, and S. Hwang. 2016. “Visualization, information modeling, and simulation: Grand challenges in the construction industry.” J. Comput. Civ. Eng. 30 (6): 04016035. https://doi.org/10.1061/(ASCE)CP.1943-5487.0000604.
Li, H., N. K. Y. Chan, T. Huang, M. Skitmore, and J. Yang. 2012. “Virtual prototyping for planning bridge construction.” Autom. Constr. 27 (Nov): 1–10. https://doi.org/10.1016/j.autcon.2012.04.009.
Li, X., P. Wu, G. Q. P. Shen, X. Y. Wang, and Y. Teng. 2017. “Mapping the knowledge domains of Building Information Modeling (BIM): A bibliometric approach.” Autom. Constr. 84 (Dec): 195–206. https://doi.org/10.1016/j.autcon.2017.09.011.
Li, X., W. Yi, H. L. Chi, X. Y. Wang, and A. P. C. Chan. 2018. “A critical review of virtual and augmented reality (VR/AR) applications in construction safety.” Autom. Constr. 86 (Feb): 150–162. https://doi.org/10.1016/j.autcon.2017.11.003.
Maffei, L., M. Masullo, A. Pascale, G. Ruggiero, and V. P. Romero. 2016. “Immersive virtual reality in community planning: Acoustic and visual congruence of simulated vs real world.” Sustainable Cities Soc. 27 (Nov): 338–345. https://doi.org/10.1016/j.scs.2016.06.022.
Manca, D., S. Brambilla, and S. Colombo. 2013. “Bridging between virtual reality and accident simulation for training of process-industry operators.” Adv. Eng. Software 55 (Jan): 1–9. https://doi.org/10.1016/j.advengsoft.2012.09.002.
Mehrbod, S., S. Staub-French, N. Mahyar, and M. Tory. 2019. “Characterizing interactions with BIM tools and artifacts in building design coordination meetings.” Autom. Constr. 98 (Feb): 195–213. https://doi.org/10.1016/j.autcon.2018.10.025.
Meissner, M., J. Pfeiffer, T. Pfeiffer, and H. Oppewal. 2019. “Combining virtual reality and mobile eye tracking to provide a naturalistic experimental environment for shopper research.” J. Bus. Res. 100 (Jul): 445–458. https://doi.org/10.1016/j.jbusres.2017.09.028.
Merschbrock, C., and B. E. Munkvold. 2015. “Effective digital collaboration in the construction industry—A case study of BIM deployment in a hospital construction project.” Comput. Ind. 73 (Oct): 1–7. https://doi.org/10.1016/j.compind.2015.07.003.
Moon, H., H. Kim, V. R. Kamat, and L. Kang. 2015. “BIM-based construction scheduling method using optimization theory for reducing activity overlaps.” J. Comput. Civ. Eng. 29 (3): 04014048. https://doi.org/10.1061/(ASCE)CP.1943-5487.0000342.
Mostafa, K., and F. Leite. 2018. “Evolution of BIM adoption and implementation by the construction industry over the past decade: A replication study.” In Proc., Construction Research Congress 2018, 180–189.
Motamedi, A., Z. Wang, N. Yabuki, T. Fukuda, and T. Michikawa. 2017. “Signage visibility analysis and optimization system using BIM-enabled virtual reality (VR) environments.” Adv. Eng. Info. 32 (Apr): 248–262. https://doi.org/10.1016/j.aei.2017.03.005.
Mujber, T. S., T. Szecsi, and M. S. J. Hashmi. 2004. “Virtual reality applications in manufacturing process simulation.” J. Mater. Process Tech. 155–156 (Nov): 1834–1838. https://doi.org/10.1016/j.jmatprotec.2004.04.401.
National Academy of Engineering. 2017. National academy of engineering grand challenges for engineering. Washington, DC: National Academy of Science.
Niu, S. Y., W. Pan, and Y. S. Zhao. 2016. “A virtual reality integrated design approach to improving occupancy information integrity for closing the building energy performance gap.” Sustainable Cities Soc. 27 (Nov): 275–286. https://doi.org/10.1016/j.scs.2016.03.010.
Paes, D., E. Arantes, and J. Irizarry. 2017. “Immersive environment for improving the understanding of architectural 3D models: Comparing user spatial perception between immersive and traditional virtual reality systems.” Autom. Constr. 84 (Dec): 292–303. https://doi.org/10.1016/j.autcon.2017.09.016.
Perlman, A., R. Sacks, and R. Barak. 2014. “Hazard recognition and risk perception in construction.” Saf. Sci. 64 (Apr): 22–31. https://doi.org/10.1016/j.ssci.2013.11.019.
Piumsomboon, T., G. Lee, R. W. Lindeman, and M. Billinghurst. 2017. “Exploring natural eye-gaze-based interaction for immersive virtual reality.” In Proc., 2017 IEEE Symp. on 3D User Interfaces, 36–39. New York: IEEE. https://doi.org/10.1109/3DUI.2017.7893315.
Ragan, E. D., D. A. Bowman, R. Kopper, C. Stinson, S. Scerbo, and R. P. McMahan. 2015. “Effects of field of view and visual complexity on virtual reality training effectiveness for a visual scanning task.” IEEE Trans. Vis. Comput. Graphics 21 (7): 794–807. https://doi.org/10.1109/TVCG.2015.2403312.
Rock, M., A. Hollberg, G. Habert, and A. Passer. 2018. “LCA and BIM: Visualization of environmental potentials in building construction at early design stages.” Build. Environ. 140 (Aug): 153–161. https://doi.org/10.1016/j.buildenv.2018.05.006.
Sacks, R., A. Perlman, and R. Barak. 2013. “Construction safety training using immersive virtual reality.” Constr. Manage. Econ. 31 (9): 1005–1017. https://doi.org/10.1080/01446193.2013.828844.
Sampaio, A. Z., and O. P. Martins. 2014. “The application of virtual reality technology in the construction of bridge: The cantilever and incremental launching methods.” Autom. Constr. 37 (Jan): 58–67. https://doi.org/10.1016/j.autcon.2013.10.015.
Seth, A., J. M. Vance, and J. H. Oliver. 2011. “Virtual reality for assembly methods prototyping: A review.” Virtual Reality 15 (1): 5–20. https://doi.org/10.1007/s10055-009-0153-y.
Shen, W. M., Q. Hao, H. Mak, J. Neelamkavil, H. Xie, J. Dickinson, R. Thomas, A. Pardasani, and H. Xue. 2010. “Systems integration and collaboration in architecture, engineering, construction, and facilities management: A review.” Adv. Eng. Info. 24 (2): 196–207. https://doi.org/10.1016/j.aei.2009.09.001.
Shi, Y. M., J. Du, C. R. Ahn, and E. Ragan. 2019. “Impact assessment of reinforced learning methods on construction workers’ fall risk behavior using virtual reality.” Autom. Constr. 104 (Aug): 197–214. https://doi.org/10.1016/j.autcon.2019.04.015.
Simon, S. C., and T. Greitemeyer. 2019. “The impact of immersion on the perception of pornography: A virtual reality study.” Comput. Human Behav. 93 (Apr): 141–148. https://doi.org/10.1016/j.chb.2018.12.018.
Spanlang, B., et al. 2014. “How to build an embodiment lab: Achieving body representation illusions in virtual reality.” Front. Robot. AI 1 (Nov): 1–22. https://doi.org/10.3389/frobt.2014.00009.
Teizer, J., T. Cheng, and Y. H. Fang. 2013. “Location tracking and data visualization technology to advance construction ironworkers’ education and training in safety and productivity.” Autom. Constr. 35 (Nov): 53–68. https://doi.org/10.1016/j.autcon.2013.03.004.
Thomsen, A. S. S., D. Bach-Holm, H. Kjaerbo, K. Hojgaard-Olsen, Y. Subhi, G. M. Saleh, Y. S. Park, M. la Cour, and L. Konge. 2017. “Operating room performance improves after proficiency-based virtual reality cataract surgery training.” Ophthalmology 124 (4): 524–531. https://doi.org/10.1016/j.ophtha.2016.11.015.
Waly, A. F., and W. Y. Thabet. 2003. “A virtual construction environment for preconstruction planning.” Autom. Constr. 12 (2): 139–154. https://doi.org/10.1016/S0926-5805(02)00047-X.
Wang, P., P. Wu, J. Wang, H. L. Chi, and X. Y. Wang. 2018. “A critical review of the use of virtual reality in construction engineering education and training.” Int. J. Environ. Res. Public Health 15 (6): 1204. https://doi.org/10.3390/ijerph15061204.
Wang, X., D. Li, C. C. Menassa, and V. R. Kamat. 2019. “Investigating the effect of indoor thermal environment on occupants’ mental workload and task performance using electroencephalogram.” Build. Environ. 158 (Jul): 120–132. https://doi.org/10.1016/j.buildenv.2019.05.012.
Whyte, J., N. Bouchlaghem, A. Thorpe, and R. McCaffer. 2000. “From CAD to virtual reality: Modelling approaches, data exchange and interactive 3D building design tools.” Autom. Constr. 10 (1): 43–55. https://doi.org/10.1016/S0926-5805(99)00012-6.
Wolfartsberger, J. 2019. “Analyzing the potential of Virtual Reality for engineering design review.” Autom. Constr. 104 (Aug): 27–37. https://doi.org/10.1016/j.autcon.2019.03.018.
Zaker, R., and E. Coloma. 2018. “Virtual reality-integrated workflow in BIM-enabled projects collaboration and design review: A case study.” Visualization Eng. 6 (1): 1–15. https://doi.org/10.1186/s40327-018-0065-6.
Zou, Z., X. Yu, and S. Ergan. 2019. “Integrating biometric sensors, VR, and machine learning to classify EEG signals in alternative architecture designs.” In Computing in civil engineering 2019: Visualization, information modeling, and simulation, 169–176. Reston, VA: ASCE.
Information & Authors
Information
Published In
Copyright
© 2021 American Society of Civil Engineers.
History
Received: Jun 13, 2020
Accepted: Dec 23, 2020
Published online: Mar 25, 2021
Published in print: Jun 1, 2021
Discussion open until: Aug 25, 2021
Authors
Metrics & Citations
Metrics
Citations
Download citation
If you have the appropriate software installed, you can download article citation data to the citation manager of your choice. Simply select your manager software from the list below and click Download.